Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Mar 31, 2006, 11:59 PM // 23:59   #21
Desert Nomad
 
NatalieD's Avatar
 
Join Date: Aug 2005
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Tidus the one
Unlike wow, Guild Wars restricted the players to make money or to make profit when sell back a particular item.
What the hell does this even mean?
NatalieD is offline   Reply With Quote
Old Apr 01, 2006, 04:11 AM // 04:11   #22
Lion's Arch Merchant
 
Join Date: Nov 2005
Default

i like guildwars because of the frequent update and the more balance pvp than many other subscribing base mmo.
ghostlyranger is offline   Reply With Quote
Old Apr 01, 2006, 04:19 AM // 04:19   #23
Wilds Pathfinder
 
Rayne Nightfyre's Avatar
 
Join Date: Dec 2005
Guild: Acolytes of Lyssa [AL]
Profession: Me/A
Default

Quote:
Originally Posted by Teklord
It can be hard to make money if you didn't jump on the 55 bandwagon, or other successful farming technique back when they were introduced and were affordable.

Or if you didn't (or wouldn't) take advantage of some game exploit simply because it was there.

You don't make several hundred plat merely by picking up every drop and selling it to the merchant. And to get that perfect drop that people will pay insane amounts for is just plain luck.

"In my experience there's no such thing as luck." -Obi Wan
That perfectly sums up my frustration involving the current situation. Guild Wars was always said to stress player skill, not hours played (grinding/farming). That is true in PvP, but in PvE, at the minute the entire end-game seems to be all about farming for greens, 55'ing, and rushing your characters to end-game so you can take advantage of a particular exploit.
I don't know what the solution is, but I'd like to see some change in this regard by somehow seeing the focus shift from "farming" back to exploring and playing the game the way it should be played. Which involves adding incentive to play through the storyline.

But thinking again, all this mounting frustration is mostly due to GW being out for nearly a year without any major expansions (SF/Tombs doesn't count). So with the release of Factions, I'm hoping we'll see better incentive for playing PvE.

Last edited by Rayne Nightfyre; Apr 01, 2006 at 04:22 AM // 04:22..
Rayne Nightfyre is offline   Reply With Quote
Old Apr 01, 2006, 05:53 AM // 05:53   #24
Krytan Explorer
 
Cymboric Treewalker's Avatar
 
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
Default

I have enough money... just shy of 910K -- after spending 80K on perfecting the dye color of choice. I have a mesmer and a ranger... but leveled one of each class to 20... I farm with my ranger is some areas... but doing alot with the mesmer now... and it is very easy to farm with the mesmer.
Cymboric Treewalker is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:14 AM // 01:14.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("